PSSP Dodgeball Festival - Secondary

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Event description

Intent– why?

 

 

Intent – who?

 

10 Players - Mixture of girls and boys reccomended  - Starting squad of 6

 

A dodgeball team consists of 6 players with squads up to a maximum of 10. Sets are played to 2 minutes with a match consisting of 2 halves of 3 sets (6 sets in total). In order to win a set you must either eliminate all opposing players or have more players remaining on your side at the end of a set. To win a match a team must have more points than the opposition. 2 points are awarded for a set won, 1 for a set drawn and 0 for a set lost. In group tables, a team will receive 2 points for a match won, 1 point for a match drawn and 0 for a match lost. If a match is drawn in knockout or playoff matches, a 1 minute overtime set will be players where teams restart with 6 players. If a match is still drawn, then sudden death will be played. 

At the start of play 6 British Dodgeball approved cloth dodgeballs are placed along the centre line. The three balls on a team’s left are their designated balls. 

Live Balls - A ball is live once collected from the centre line and then touched the back wall

Hits – any player struck with a live ball by an opposing player will be called out. 

Catches – any catch on a live ball will be valid. The player who threw the caught ball will be called out and the catching team will gain one players from the outbox.

Blocking – players are able to use a ball in their possession to block an incoming ball. If the ball they are holding is knocked from their possession, they will be called out. 

Lines – High School dodgeball is played on a dodgeball court. Players are called out for stepping over the side/back lines. In some competitions, referees may be more lenient on line infringements by giving warnings. Players may leave the court to collect balls by putting their hand up. Players must return to court from behind the back line.

Stalling – players should not intentionally stall the game. Once a team has possession of 3, 4 or 5 balls, they should look to make an attempt with at least one of those balls. When a referee calls ‘play ball’, a team has 5 seconds to throw. If they do not then players holding balls will be called out. Teams can keep one ball after ‘play ball’ has been called, and must throw the rest.

Multiple play – the following are examples of multiple play: A player will be called out if they are hit by a ball that has deflected off a teammate whilst it is still live. 

A catch is valid if it has deflected off a teammate whilst it is still live – in this circumstance the hit player plus the thrower will be called out – if the hit players is the first one out, then they wil