PSSP Dodgeball Festival - Primary (Primary Events)
Please read the intent below and pick the correct children for this event.
This event is being run by Josh Gilbert, if you have any questions then please email - j.gilbert@sjhcsc.co.uk
Intent– why?
- Develop fundamental movement skills (Locomotor, Stability, Manipulative)
- Develop positive attitudes and habits
- Improve mental health and well-being (state of well-being in which every child realises his/her own potential, can cope with the normal stresses of life
Intent – who?
- YEAR 6
- for those not selected for the 1st team
- Low activity levels
- Low confidence
- Hidden child
10 Players - Minimum of 2 girls to start on court at all times - Starting squad of 6
A dodgeball team consists of 6 players with squads up to a maximum of 10. In order to win a game, you must either eliminate all opposing players or have more players remaining on your side at the end of a game. A set will be given a certain amount of time and within that time there will be as many games completed as possible.
At the start of play, 5 dodgeballs are placed along the centre line. The two balls on a team’s left are their designated balls, the middle ball is contested.
Live Balls - A ball is live once collected from the centre line and then crosses the back line
Hits – any player struck with a live ball by an opposing player will be called out, head shots do not count. Anything from the shoulder below is 'out'. Referee's decision is final.
Catches – any catch on a live ball will be valid. The player who threw the caught ball will be called out and the catching team will get one player from the outbox.
Blocking – players are able to use a ball in their possession to block an incoming ball. If the ball they are holding is knocked from their possession, they will be called out.
Lines – Dodgeball will be played on a badminton-sized court. Players should only be outside these lines to retrieve balls, whilst outside and retrieving balls they cannot be called out
Stalling – players should not intentionally stall the game. Once a team has possession of 3, 4 or 5 balls, they should look to make an attempt with at least one of those balls. When a referee calls ‘play ball’, a team has 5 seconds to throw. If they do not, then players holding balls will be called out. Teams can keep one ball after a ‘play ball’ has been called, and must throw the rest.
Multiple play – the following are examples of multiple play: A player will be called out if they are hit by a ball that has deflected off a teammate whilst it is still live.
A catch is valid if it has deflected off a teammate whilst it is still live – in this circumstance, the hit player plus the thrower will be called out – if the hit player is the first one out.
This event will take place 11/12/2024 at 3:30PM until 5:30PM
Available From: 01/07/2024
Available To: 04/12/2024
Capacity: 18
Seats Left: 5
Venue: Plymouth Life Centre
Cost: £0.00
This event is currently unavailable to book.